Todd Howard admits that the team knew Fallout 76 was "not a high Metacritic game" at launch, but it's about "what the game becomes" – VG247

Todd Howard admits that the team knew Fallout 76 was “not a high Metacritic game” at launch, but it’s about “what the game becomes”  VG247

Fallout 76 was not received well at launch – but Bethesda was not expecting it to, and knew that the game’s real legacy would depend on post-launch support.

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